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kf20
wassup i make like games n shit
enfp-t, 14, italian and mexican, bisexual, adhd, autistic

Jimmy @kf20

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game developer

squidward community college

ur moms house

Joined on 11/23/22

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very good new additions to fellagame!

Posted by kf20 - July 4th, 2024


wow. almost 2 months since my last post. like 2 people on newgrounds are probably wondering what the hell is happening!

ive been focusing more on actually working on the game more, and less about making huge posts talking about the current state of this project.

today, that changes. sorry for not updating all the newgrounds players i hope this will make up for wasting your time!!!


NEW ADDITIONS TO THE MAIN MENU

in the main menu preview image i shared over a month ago, there is a level select, a story mode, an option to go back to the title screen, a menu to view your medals, a gameplay settings menu, and an option to visit the fellagame page on my website.

but i ended up changing the medals menu to a sort of "extras" menu!

yeah, i couldnt code it so it would display unlocked newgrounds medals, so i ended up just scrapping it. (its not like theres a bar below the game that displays your medals anyway...)

oh yeah theres also a option for you to log in to newgrounds lol

GAMEPLAY MODES IN THE LEVEL SELECT

PLATFORMERS ARE BORING! thats why im adding more gameplay modes to give the game some replay value.

INNYUME MODE

you know vinesauce? you know that one japanese horror game vinny played for halloween that one time? the one that had an emoji chasing after you? its making a return in fellagame. start running. collect the 5 katakana characters to escape and hit the button, killing the smileghost and saving the world. this is the stupidest fucking thing ive ever done.

SCORE ATTACK

try to get the highest score in a level! high scores will show up on the newgrounds scoreboard. not really much to it besides trying to get the highest score possible in a level... its fun tho! (i think)

FOREST PROGRESS

the entire level is basically done, i just need to do the boss and its dialogue and thatll be that! the reason why its delayed quite a bit is because the art. animation takes time, especially when you are a neurodivergent 14 year old. the boss will have 3 moves, chopping a slab of wood and kicking it towards you, lunging at you, and throwing a shit ton of axes, similar to the wesel enemy. that shouldnt take long at all, but its the art bro.

HEALTH UPDATES

you know how when you hit an enemy once and you fucking die and get sent back to the start of the level and there is only health in the bosses? THATS GONNA CHANGE! health bars are now in the game! when you get hit by an enemy, instead of exploding, you just take a bit of damage! fall in a hole? not dead. platform shows up and saves you, but you still take damage. why? you still fucked up.

if you get hit or fall in a hole when you only have one health point left. youre dead. but you dont get sent back to the start of the level, no, but you restart that segment of the level. cool huh!

MOBILE CONTROLS

im adding mobile controls incase you wanna fella your games on the go. thats all.


thats really all i have to say that hasnt been said. i cant get gnome christmas out in time for this update, but likely in the next update. in that extras menu i mentioned earlier there is a jukebox so you can jam out to my tunes or @kr1sgunner's tunes. (which are way better than mine) stay tuned for the update!


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